Lakka On Switch

  1. Lakka On Nintendo Switch
  2. Lakka Download
  3. Lakka On Switch
  4. Lakka On Your Switch
  5. Well Tec E116997 Wiring Diagram

Posted on 2020-01-22 by natinusala

The Lakka team wishes everyone a happy new year and welcomes 2020 with a new update and a new tier-based releases system!

This new Lakka update, 2.3.2, contains RetroArch 1.8.4 (was 1.7.2), some new cores and a handful of core updates.

As part of our new tier-based updates, Lakka 2.3.2 is for now only available for the following platforms:

Home Forums PC, Console & Handheld Discussions Nintendo Switch Discussions Switch - Exploits, Custom Firmwares & Soft Mods Question Lakka black screen! By NWwind, Dec 26, 2018 15,729 12 0. The Nintendo Switch can now emulate a wide variety of consoles including the PS1, PSP, N64, DS, GBA and many more thanks to a new program that was ported. Lakka is a multi-console emultor that. To install Lakka: Downloaded Lakka for Switch Extracted the content of the directory by selecting the “open archive” using 7-zip Copied the lakka and bootloader folders to the root of my SD card.

  • 64-bit Generic (x86_64)
  • Rasperry Pi 1 and Zero (with and without GPICase)
  • Raspberry Pi 2 and 3
  • Raspbery Pi 4

The rest of the platforms will be updated during the following weeks.


As usual, you can update by downloading the new images from the website or by going in the Online Updater directly in your Lakka box.

Lakka supports more than 40 different platforms, and it has gotten quite hard to maintain and support them all actively. Some of them are discontinued products, and nobody on the team has them anymore.

Lakka On Nintendo Switch

As a result, we have decided to split all platforms into different tiers. Basically, higher tier platforms will have active support and more frequent updates, and lower tier platforms will have more sparse releases (if any).


The high tier platforms are the most popular ones:

  • 64-bit Generic (x86_64)
  • Rasperry Pi 1 and Zero (with and without GPICase)
  • Raspberry Pi 2 and 3
  • Raspbery Pi 4

For now, all other platforms are placed under the lower tier category. We may do a middle tier in the future, with platforms such as Pine64 and Odroid boards, which are still quite popular nonetheless.

L4t lakkaLakka switch exfat

Lakka Download

Keep an eye for new tier releases on this website and on our social media accounts!

It’s been a long time since Lakka got a RetroArch update. This new version adds some welcome features - the most interesting this time is the manual content scanner. You read it right, no more database is required to build your playlists!

Whether it’s because the database is missing or your platform has little memory to handle big scans, you now have the choice to do a manual scan to build playlists on your Lakka box. This new scanning method simply takes all files ending with a known extension in a folder and adds them to the playlist for that system. It’s as simple as it gets!

You can see the manual content scanner menu in the thumbnail of this article (MaterialUI menu driver).

Another quality of life improvement for playlists is the new “clean playlists” option. This allows you to clean your playlists after removing your games files, as well as resetting core association if the core doesn’t exist anymore.

This new option does the following:

  • Remove all entries where the game file has been removed
  • Remove all duplicates
  • Resets the core association if the core can no longer be found
    • RetroArch will ask you which core to use the next time you try to run a game from that playlist
    • If the core association is correct but the core has been renamed since, the new core name is updated in the playlist

Cores can be removed when updating Lakka, even if we try to do it least frequently as possible. For instance, Lakka 2.3 removed a lot of old cores in favor of their new, improved versions.

Thanks to this new clean playlists feature, removing a core is no longer considered a breaking change when updating Lakka.

The latest major improvement is the disk control overhaul, which enhances disk swapping for game with a high number of disks (such as Amiga floppy games).

You can read the entirety of the changes made to the disk swapping system in the RetroArch 1.8.4 blog post.

As usual, everything in the libretro ecosystem has been updated to the very last version: cores, databases, overlays, joypad autoconfigs…

New core: quicknes

This very lightweight Nintendo Entertainment System was only enabled for some platforms on Lakka. It is now enabled for all of them.

New cores: vitaquake2 and vitaquake3

Only available for the Generic platform for now, those two cores are open source reimplementations of the Quake II and III engines respectively. Originally written for the PlayStation Vita by Rinnegatamante, both homebrews are now available for everyone as libretro cores.

New core: NeoCD

The latest core to be added in this Lakka update is NeoCD-Libretro, an improved version of the NeoCD Neo Geo CD emulator. This new version of NeoCD is more accurate and performs better than the previous standalone emulator, even on low end hardware like a Raspberry Pi.

Goodbye dosbox, hello dosbox-svn

And finally, the old dosbox core retires with Lakka 2.3.2. The newer dosbox-svn core was added some time ago, and it’s time for it to be used as a default and for the old one to be removed.

As time goes by, we are slowly moving forward to Lakka 3.0, which we already talked about in a previous release article. We will take this opportunity to drop all the old platforms we cannot maintain and support anymore. Lakka 2.0 will still be available for those, but we won’t be moving forward with them for the future.

The list of all dropped platforms will be made available when we release Lakka 3.0.

In the meantime, you can already try Lakka 3.0 by downloading an image for your device here! Since this is a major rewrite of the system, we would like to have user feedbacks as we work on it. Don’t hesitate to post an issue on our GitHub repository.

You are also welcome to join our Discord server (#lakkatv channel) to contribute to the project, report your findings, ask for support or just hang out with retrogaming and DIY enthusiasts around the globe!

Configuring audio has become tricky on devices with more than one audio card. Some boards such has Cubieboard2, Banana Pi, Cuboxi, or Hummingboard have two or three audio cards. For example, on Cubieboard2, the first card hw:0,0 will output through jack, while the second card hw:0,1 will output through HDMI.

Generic PCs can have even more.

Lakka can use only one of these cards at a time. So if you get no sound, it means you need to switch to another card.

Switching audio device from the GUI

In recent versions of Lakka, you can go to the Audio Settings and switch the Audio Device using the left and right keys. You need to restart RetroArch for this change to take effect.

Switching audio device manually

Listing your audio cards

To list those cards, you have use the command line interface and type one of these commands:

You will get this kind of output:

Lakka On Switch


Setting audio_device

The config key for the audio device is audio_device. For example:

But please bear in mind that you need to stop retroarch before editing the configuration file.

Lakka On Your Switch

Audio Output Rate

Well Tec E116997 Wiring Diagram

The default rate, 48KHz, should be OK in most case. If you hear audio crackling or if games are slow like 55fps, you may need to use 44.1KHz instead.