Retroarch Gba Link Cable

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Made by:
Lucas Wagner

  1. Gba Game Link Cable
  2. Retroarch Gba Link Cable Code
  3. Gba Emulator Link Cable
  4. Gba Emulator With Link Support

It plays GBA games (Note: only GBA games, not GB or GBC games) natively and can emulate GB/GBC and NES through a flashcart that comes with the console (and that does not work with an OG GBA). It is fearly cheap and it's basically a GBA clone compatible with the link cable and with the possibility to connect it to a TV, pretty cool.

  1. 2018 update: VBA (1.8.0) does not have the Link option. It is present on VBA-m. I'm not sure if @Leleko 's answer has outdated info, or is incorrect (Link not being present). Regardless of that, VBA has no way to link without using 3rd (4th?) party programs. VBA-m does work though. They are different programs. – Oak Feb 22 '18 at 19:54.
  2. Two-player link cable games. To play two-player link cable games with lr-tgbdual no further configuration needs to be done. The only thing needed of course are two controllers. Two synced game screens will be displayed side-by-side by default. Player one is able to control the left screen, while player two controls the right.

Seriously, a lot of people, with the release of Pokemon FireRed & LeafGreen, became 'in the dark' over how to trade between these two games and their old Ruby and Sapphire games. This is an effort to help them regain their sanity, along with their beloved Ruby/Sapphire Pokemon.

1. BATTLING: BETWEEN FR/LG
2. BATTLING: BETWEEN FR/LG and R/S
3. TRADING: BETWEEN FR/LG
4. TRADING: BETWEEN FR/LG and R/S
5. OTHER LINKAGE

To battle between FireRed and LeafGreen, you must have the Pokedex in both games.

Direct Corner

Everyone who got FR/LG probably noticed something new in their package: a little device that looks like half a squished lemon called the Wireless Adapter. It allows you to link up with specially enabled games without any wires! Cool. So now, you've probably already found a friend, and want to battle with them. Let's do it to it!

Step One: Connect the Wireless Adapter.
Before you do this, turn off your Game Boy Advance/GBA SP/Game Boy Player. You don't have to turn it off, but it's recommended. To insert the Adapter, plug it in to the top of the GBA: label side facing you for the GBA, away for the SP. Game Boy Player: Have it facing up.

Step Two: Turn the GBA On.
Read your GBA instruction booklet for help with this.

Step Three: Go to the 2nd floor of a Pokemon Center.
Any Pokemon Center throughout Kanto and the Sevii Islands has a second floor, for all link operations. Go to one now.

Step Four: Go to the Direct Corner, and select 'Colosseum'.
Talk to the lady on the far right. She runs the Direct Corner. Select 'Colosseum' (not to be confused with Pokemon Colosseum, the GameCube game).

Step Five: Select Your Battle Style.
Choose one of the following:

SINGLE BATTLE: One on one, one pokemon on the field per trainer. The standard battle type.
DOUBLE BATTLE: One on one, two pokemon on the field per trainer. You may have encountered this in-game, it's quite fun.
MULTI BATTLE: (aka 'True Double Battle') Two on two, one pokemon on the field per trainer. With four players in all, this style requires teamwork.

Step Six: Choose a Leader, and Join Them.
Between you and your friend(s), one person must be the leader. This doesn't affect anything in the battle, and is for organizational purposes only.

Step Seven: Choose a Side (Multi Battle)
If you're doing a Multi Battle, go to the same side as whoever you'll be battling with. Then, choose 3 Pokemon for use.

Step Eight: Battle!!!
If you can't do this, then please read your manual. Please.
Fun, eh? Sure it is.

Link

Cable Club

Cables. Fun to play with, not to eat. The Wireless Adapter pretty much replaces them, but you may have misplaced it. Shame on you. Luckily, that's when these skills will come in handy.

Step One: Connect the GBA Link Cable(s).
Before you do this, turn off your Game Boy Advance/GBA SP/Game Boy Player. You don't have to turn it off, but it's recommended. Plug the 1P (small, purple) plug into one GBA, and the 2P plug into another. If Multi Battling, you'll need 2 more cables, the 1P end of them going into the purple hub in the middle of the previous cable.

NOTE!!!! PLEASE USE A GBA LINK CABLE!!!! Do not use a Game Boy Color link cable, it WILL NOT WORK. Do not use a GameCube-GBA link cable, it WILL NOT WORK. Do not use an original Game Boy link cable, it WILL NOT WORK (and it'll damage your GBA to boot.)

Step Two: Turn the GBA On.
Again, read your GBA instruction booklet for help with this.

Step Three: Go to the 2nd floor of a Pokemon Center.
Any Pokemon Center throughout Kanto and the Sevii Islands has a second floor, for all link operations. Go to one now.

Step Four: Go to the Cable Club, and select 'Colosseum'.
Talk to the lady on the far right. She runs the Cable Club. Select 'Colosseum' (again, not to be confused with Pokemon Colosseum, the GameCube game).

Step Five: Select Your Battle Style.

Step Six: Wait for all players to join.
If you have the small purple connector in your GBA (aka 1P), wait for the screen to say '2P LINK' or '4P LINK', depending on how many players you have. Then press A.

Step Seven: Choose a Side (Multi Battle)
If you're doing a Multi Battle, go to the same side as whoever you'll be battling with. Then, choose 3 Pokemon for use.

Step Eight: Battle!!!
If you can't do this, I recommend playing the game a little longer.
There ya go, now you can use a link cable to battle.

Union Room

Remember the Wireless Adapter I talked about? It lets you go into a new place: the Union Room. It seats 39 players, and you can battle, chat, and trade there. Right now, I'll focus on battle. Ready? Let's go!

Step One: Connect the Wireless Adapter.
Before you do this, turn off your Game Boy Advance/GBA SP/Game Boy Player. You don't have to turn it off, but it's recommended. To insert the Adapter, plug it in to the top of the GBA: label side facing you for the GBA, away for the SP. Game Boy Player: Have it facing up.

Link

Step Two: Turn the GBA On.
There's a little black switch on your GBA; flick it.

Step Three: Go to the 2nd floor of a Pokemon Center.
Any Pokemon Center throughout Kanto and the Sevii Islands has a second floor, for all link operations. Go to one now.

Step Four: Ready your party!
You need to have two Pokemon under level 30 for battle.

Step Five: Enter the Union Room.
Talk to the lady in the middle. She'll let you into the Union Room.

Step Six: Find Your Friend!
If there's a lot of people in here, sift through them to find who you'll battle with.

Step Seven: Battle!
Choose battle, and choose the two Pokemon to battle with.
Short, but sweet. That's how to battle in the Union Room.

To battle between these versions, everyone must have the Pokedex.

Cable Club

Battling via Link Cable is the only way to battle with Pokemon Ruby/Sapphire. Do NOT let anyone tell you otherwise.

Step One: Connect the GBA Link Cable(s).
Before you do this, turn off your Game Boy Advance/GBA SP/Game Boy Player. You don't have to turn it off, but it's recommended. Plug the 1P (small, purple) plug into one GBA, and the 2P plug into another. If Multi Battling, you'll need 2 more cables, the 1P end of them going into the purple hub in the middle of the previous cable.

NOTE!!!! PLEASE USE A GBA LINK CABLE!!!! Do not use a Game Boy Color link cable, it WILL NOT WORK. Do not use a GameCube-GBA link cable, it WILL NOT WORK. Do not use an original Game Boy link cable, it WILL NOT WORK (and it'll destroy your GBA to boot.)

Step Two: Turn the GBA On.
Again, read your GBA instruction booklet for help with this.

Step Three : Go to the 2nd floor of a Pokemon Center.
Any Pokemon Center throughout Kanto, Hoenn, and the Sevii Islands has a second floor, for all link operations. Go to one now.

Step Four (FR/LG): Go to the Cable Club, and select 'Colosseum'.
In your FireRed/LeafGreen game, talk to the lady on the far right, who runs the Cable Club. Select 'Colosseum'.

Step Four (R/S): Go to the Colosseum Booth.
Talk to the lady in the booth on the right.

Step Five: Select Your Battle Style.

Step Six: Wait for all players to join.
If you have the small purple connector in your GBA (aka 1P), wait for the screen to say '2P LINK' or '4P LINK', depending on how many players you have. Then press A.

Step Seven: Choose a Side (Multi Battle)
If you're doing a Multi Battle, go to the same side as whoever you'll be battling with. Then, choose 3 Pokemon for use.

Step Eight: Battle!!!
You know how it goes.

Kanto vs. Hoenn: Who will win? Find out today!

To trade between FireRed and LeafGreen, both players must have the Pokedex.

Direct Corner

Wireless Adapter, yada yada, no wires, yada yada. You know what it is. So now you can use it to trade! And get more Pokemon! AND TAKE OVER THE WORLD!! Mwahahahaha.

Sorry, went a little maniacal there. Back to the show...

Step One: Connect the Wireless Adapter.
Before you do this, turn off your Game Boy Advance/GBA SP/Game Boy Player. You don't have to turn it off, but it's recommended. To insert the Adapter, plug it in to the top of the GBA: label side facing you for the GBA, away for the SP. Game Boy Player: Have it facing up.

Step Two: Turn the GBA On.
Read your GBA instruction booklet for help with this.

Step Three: Go to the 2nd floor of a Pokemon Center.
Any Pokemon Center throughout Kanto and the Sevii Islands has a second floor, for all link operations. Go to one now.

Step Four: Go to the Direct Corner, and select 'Trade Center'.
Talk to the lady on the far right. She runs the Direct Corner. Select 'Trade Center'.

Step Five: Choose a Leader, and Join Them.
Between you and your friend, one person must be the leader. This doesn't affect anything in the trade, and is for organizational purposes only.

Step Six: Browse and Trade
Here, you can browse your friend's party Pokemon, and your own as well. Choose a Pokemon to offer up, and approve the trade. If it's fair, of course; don't trade your Jirachi for a Rattata.

Step Seven: No Thieverying My Guide!
This is to fool anyone who decides to shoplift this fine piece of work.

Step Eight: Watch the Magic.
See the little Pokemon go through the air. Wheeeeeeeee!

There you go, you can trade. Give yourself a pat on the back. I'm going to go get a sandwich, so wait for me, I'll be back.

Gba

Cable Club

For trading your Pokemon with a Link Cable, the procedure is roughly the same. With a cable, of course. But, this is a guide, so I shall guide you through!

Step One: Connect the GBA Link Cable.
Before you do this, turn off your Game Boy Advance/GBA SP/Game Boy Player. You don't have to turn it off, but it's recommended. Plug the 1P (small, purple) plug into one GBA, and the 2P plug into another.

NOTE!!!! PLEASE USE A GBA LINK CABLE!!!! Do not use a Game Boy Color link cable, it WILL NOT WORK. Do not use a GameCube-GBA link cable, it WILL NOT WORK. Do not use an original Game Boy link cable, it WILL NOT WORK (and it'll a splode your GBA to boot.)

Step Two: Turn the GBA On.
Get it through your head! Little switch, flick it!

Step Three: Go to the 2nd floor of a Pokemon Center.
Any Pokemon Center throughout Kanto and the Sevii Islands has a second floor, for all link operations. Go to one now.

Step Four: Go to the Cable Club, and select 'Trade Center'.
Talk to the lady on the far right. She runs the Cable Club. Select 'Trade Center'.

Step Five: Wait for all players to join.
If you have the small purple connector in your GBA (aka 1P), wait for the screen to say '2P LINK'. Then press A.

Step Six: Browse and Trade
Here, you can browse your friend's party Pokemon, and your own as well. Choose a Pokemon to offer up, and approve the trade. If it's fair, of course; don't trade your Mewtwo for a Weedle.

Step Eight: Watch the Magic.
The Pokemon... going across the cable... it's mesmerizing...

MISSION COMPLETE!

Union Room

Trade with complete strangers! One of the many things possible in the Union Room. Today on the Freddie the Teddie show, we'll show you how to do it! Just follow these easy steps:

Step One: Connect the Wireless Adapter.
Before you do this, turn off your Game Boy Advance/GBA SP/Game Boy Player. You don't have to turn it off, but it's recommended. To insert the Adapter, plug it in to the top of the GBA: label side facing you for the GBA, away for the SP. Game Boy Player: Have it facing up.

Step Two: Turn the GBA On.
There's a little black switch on your GBA; flick it.

Step Three: Go to the 2nd floor of a Pokemon Center.
Any Pokemon Center throughout Kanto and the Sevii Islands has a second floor, for all link operations. Go to one now.

Step Four: Enter the Union Room.
Talk to the lady in the middle. She'll let you into the Union Room.

Step Five: Register at the Board.
Not a message board, but a Trading Board. Back left corner. Specify which Pokemon, and which Pokemon type you want in return.

Step Six: Trade, or Be Traded!
Either wait around in the Room, or go back to the Board and select a Pokemon to trade for. Your choice.

And that's how to trade with others in the Union Room.

Credits

Me: for writing this guide.
CJayC: for putting this up on GameFAQs.
Lanerobertlane: The 1337 ASCII art. Man, that stuff rocks! (not seen in this version of the guide)
Mewtwo: for putting this up on Pokemon Dream.
You: for reading this guide.
The people who e-mailed me: because getting e-mail rocks.
Nintendo, Game Freak, Creatures, and The Pokemon Company: for making this game.

This guide is copyright 2004 Lucas Wagner (aka Freddie the Teddie). All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.

This guide may be hosted at the following sites:

-GameFAQs (www.gamefaqs.com)
-GameSpot (www.gamespot.com)
-Neoseeker (www.neoseeker.com)
-AOL Games (games.channel.aol.com)
-Pokemon Dream (www.pokedream.com)

and none other. If you wish to have your site on this list, e-mail me at [email protected]

09-11-2019, 01:14 PM (This post was last modified: 02-11-2020, 02:26 PM by Yershi.)
So I noticed the only guide to using Gamecube GBA Link Cable emulation on this forum was made years ago. So I decided to make one that I will hopefully keep up to date as new versions of VBA-M are released and switch over to mGBA when it supports Gamecube GBA Link Cable Emulation.
For starters, you are going to need a few things to get you started:
  1. A build of Dolphin preferably a developmental build that is at least in sync with the progress reports. You can get builds here http://dolphin-emu.org/download/ (I mean, what else would you use as a Gamecube emulator anyways.)
  2. The latest version of VBA-M. Here is all the versions, get which one matches your operating system.
    https://github.com/visualboyadvance-m/visualboyadvance-m/releases/download/v2.1.4/visualboyadvance-m-Win-64bit.zip (Windows)
    https://github.com/visualboyadvance-m/visualboyadvance-m/releases/download/v2.1.4/visualboyadvance-m-Mac-64bit.zip (Mac OS)
    https://github.com/visualboyadvance-m/visualboyadvance-m/releases (General releases for when I don't have time to update the direct downloads. Dolphin is only a 64 bit application so make sure to only download 64 bit VBA-M)
    https://github.com/visualboyadvance-m/visualboyadvance-m (Link to main Github page for instructions on compiling on Linux or if you so choose to compile from source code yourself)
  3. The GBA Bios file. If you don't have one you can dump it yourself from your own GBA. There are multiple ways to do this and I'm terrible at explaining that type of stuff so unfortunately you are going to have to google some guides on it. If anyone who knows how and can explain it clearly for a reader with no experience in this then by all means tell me how you would explain it and I will add it here.
    For reference its file size is 16KiB and here is the proper checksum value for the file https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=xB02.
    DO NOT ASK WHERE TO FIND THIS ONLINE OR FOR ANY OTHER SOURCE THAT ISN'T YOUR OWN GAME BOY ADVANCE AT ALL. THIS IS A BREACH OF THE DOLPHIN FORUM'S RULES AND WILL RESULT IN YOU BEING BANNED FROM THE FORUMS. I AM EVEN GOING TO MAKE THIS NICE AND BIG SO ANYONE WHO SOMEHOW DIDN'T KNOW CAN SEE THIS AND UNDERSTANDS THIS.
  4. A Dolphin game that actually uses the GBA Link Cable. Here is a guide on how to dump Gamecube and Wii discs http://wiki.dolphin-emu.org/index.php?title=Ripping_Games.
    GOING TO SAY THIS AGAIN, DO NOT ASK WHERE TO FIND THIS ONLINE OR FOR ANY OTHER SOURCE THAT ISN'T YOUR OWN GAMECUBE DISC. YOU WILL BE BANNED.
  5. Two controllers, one for Dolphin, one for VBA-M. It can be any way you want to play the game just as long as they are two different controllers for the emulators. You can even use keyboard for VBA-M if you do not have another controller lying around.

Once you have all of these things, you are ready to get started.
  1. Set up Dolphin. Make sure your controller is mapped correctly and your graphics settings are set to whatever you want/need to run the game.
  2. In Dolphin, go to Controllers and set whatever controller ports you want the Gamecube GBA Link Cable to be connected to as GBA. Set multiple ports for multiple GBAs to be linked.
  3. Set up VBA-M. Again setup the controller and other settings however there is a few things everyone needs to make sure are set right in the settings. Here is the list:
    In the Emulation settings, Skip Bios must be off.
    In the Emulation settings, Pause when inactive must be off.
    In Options > Link > Type and set it to Nothing.
    In Options > Link and turn on Local mode and Link at boot.
    In Options > Game Boy Advance Use BIOS file must be on.
    In Options > Game Boy Advance > Configure... Go to Boot ROM and set the directory to the Bios file.
  4. Run the Gamecube game you want to use the GBA Link Cable on in Dolphin. Make sure VBA-M is closed.
  5. Open VBA-M and go to Options > Link > Type and set it to Gamecube.
  6. In VBA-M, go to File > Open and open the Bios file.
  7. Repeat steps 6 and 7 for however many GBAs linked to the Gamecube (max is three, don't go over).
  8. Then do whatever you need to do in the Gamecube game to cause the link to occur and you will be linked.
There are a few things to note when doing GBA Link Cable Emulation (Will test this to see what still holds true for version 2.1.4 of VBA-M, give me a day or two I'm busy):
  • It might take a couple tries. For example in The Legend of Zelda: The Wind Waker, sometimes the Tingle Tuner won't say your linked even though VBA-M is open. Just keep pressing connect, or whatever option you use in the Gamecube game until it connects.
  • It's going to kill the framerate during initial connection. This is normal so don't worry if the framerate tanks in Dolphin during connection. However you are definitely going to need to not be at max graphics in Dolphin since you are running two emulators at once.
  • SAVE BEFORE YOU DO IT. I don't know how many times I did something in Wind Waker only to lose all the progress because Tingle decided he was going to fail to connect and take Dolphin down with him.
  • DON'T CLOSE VBA-M UNTIL YOU SAVE IN THE GAMECUBE GAME (NOT SAVESTATE, SAVE). Unlike in real life, once Dolphin and VBA-M are linked, they are linked permanently. When you close VBA-M only or vice-versa, the other emulator freezes completely. This is because A) Gamecube GBA Link Cable emulation isn't perfect yet, and B) VBA-M is just an okay GBA emulator in today's standards. There is nothing you can do about it for now so don't bug the developers about this. *I may have a solution to this but it's based on my own personal experience.*
  • When reopening VBA-M for a latter session, make sure to go to Options > Link > Type and set it to nothing before loading the GBA BIOS.

(Again, give me a day to fact check this with VBA-M 2.1.4)
And that's pretty much it. I want to mention two more things though. I found that I had a much higher success rate in connecting when Synchronous Ubershaders were on. I don't know if it's a coincidence or not but since you are going to have to lower your graphics settings anyways and probably not play in fullscreen since you need to be able to see VBA-M, it wouldn't hurt to try Synchronous Ubershaders. Also turning Dolphin and VBA-M's V-Sync off seems to let me escape an entire lockup of Dolphin if a failed GBA connection occurs. This means I just close and reopen the GBA Bios and try again.
Also, on an unrelated note, if you want to use a GBA emulator to play GBA games I strongly recommend to not use VBA-M as your main GBA emulator. VBA-M, to put it simply, is not as accurate as an emulator called mGBA. Although mGBA is currently on version 0.8.0 it already boasts better accuracy than VBA-M and can run on a lot of average level PCs. And eventually (at worst version 1.0) it will at least attempt to support Gamecube GBA Link Cable emulation (obviously Dolphin also has to support this but considering they used mGBA to see if an emulation bug was Dolphin's fault or VBA-M's fault (source: https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_Four_Swords_Adventures) I don't see why they would oppose that). You can get the latest versions of mGBA here https://mgba.io/downloads.html.
Gameboy link cable emulator(Give me a day to re-add pictures updated to fit the latest version of VBA-M)